Mock Up Website “Conato Bakery” Dengan Menerapkan Prinsip Usability

Authors

  • Mutiara Nur Zarima Universitas Negeri Surabaya
  • Kartika Wulandari Universitas Negeri Surabaya
  • Pingkan Sekar Andini Universitas Negeri Surabaya
  • Lola Maharani Saputri Universitas Negeri Surabaya
  • Oktafia Widya Santoso Universitas Negeri Surabaya
  • Yanais Yalak Universitas Negeri Surabaya

DOI:

https://doi.org/10.59061/jentik.v1i4.523

Keywords:

Mock-up, Usability, User Experience Lifecycle, Heuristic Evalution, Method

Abstract

In the increasingly developing digital era, website design has become one of the key elements for online business success and provides a satisfying experience for users. The usability principle is a concept related to the extent to which a website can be easily used by its users.Usability principles include Effective, Efficient, Interesting, Easy to learn and easy to remember. By applying the usability principle, a website can be effective in achieving its goals. Then there is the method used, namely the User Experience Lifecycle, which is a framework that can be applied when you want to develop a product (Prototype, Hardware and Software). There are four stages in this method, namely Analysis, Design, Implementation and Evaluation. The heuristic evaluation method is a process in which experts use rules of thumb to measure the usability of a user interface in independent search and problem reporting. The results are discussed using UX analysis methods.In designing the design has been created in a site map and innovations are adapted to solving problems. In implementation, namely implementing the design results into a web design which has its own function and evaluation applies existing usability principles.

References

Setiawan, D., & Wicaksono, S. (2020). Evaluasi Usability Google Classroom Menggunakan System Usability Scale. Walisongo Journal of Information Technology, 2(1), 71-78. https://doi.org/10.21580/wjit.2020.2.1.5792.

Soejono A.W., Setyanto A., Sofyan A.F. (2018). Evaluasi Usability Website UNRIYO Menggunakan System Usability Scale (Studi Kasus: Website UNRIYO). J-urnal T-eknologi I-nformasi Respati, Vol 13, No 1. https://doi.org/10.35842/jtir.v13i1.213.

Nugraha, Isnan & Fatwanto, Agung. (2021). User Experience Design Practices in Industry (Case Study from Indonesian Information Technology Companies). Elinvo (Electronics, Informatics, and Vocational Education). 6. 49-60. https://doi.org/10.21831/elinvo.v6i1.40958.

Farzandipour, M., Nabovati, E. & Sadeqi Jabali, M. (2022). Comparison of usability evaluation methods for a health information system: heuristic evaluation versus cognitive walkthrough method. BMC Med Inform Decis Mak 22, 157. https://doi.org/10.1186/s12911-022-01905-7.

K. W. Antari, R. Arthana, and N. (2019). Sugihartini, Pengujian Usability Pada Sistem Informasi Pangkalan Data Dosen Dan Kinerja Dosen Undiksha Menggunakan Metode Questionnaire and Field Observation, J. Pendidik. Teknol. dan Kejuru., vol. 16, no. 1, p. 65, https://doi.org/10.23887/jptk-undiksha.v16i1.16790.

S. Nizamani, N. Basir, G. Laghari, & K. Khoumbati, (2022). Heuristic Evaluation Versus Guideline Reviews: A Tale of Comparing Two Domain Usability Expert's Evaluation Methods, IEEE Transactions on Professional Communication, vol. 65, no. 4, pp. 516-529. https://doi.org/10.1109/TPC.2022.3201732.

I. M. A. D. Saputra, I. M. A. Pradnyana, and N. Sugihartini, (2019). Usability Testing Pada Sistem Tracer Study Undiksha Menggunakan Metode Heuristic Evaluation, J. Pendidik. Teknol. dan Kejuru., vol. 16, no. 1, p. 98. https://doi.org/10.23887/jptk-undiksha.v16i1.18171.

Nioga, A., Brata, K. C., & Fanani, L. (2019). Evaluasi Usability Aplikasi Mobile KAI Access Menggunakan Metode System Usability Scale (SUS) Dan Discovery Prototyping (Studi Kasus PT KAI). Jurnal Pengembangan Teknologi Informasi Dan Ilmu Komputer, 3(2), 1396–1402. Retrieved from https://j-ptiik.ub.ac.id/index.php/j-ptiik/article/view/4384

Downloads

Published

2023-11-27

How to Cite

Mutiara Nur Zarima, Kartika Wulandari, Pingkan Sekar Andini, Lola Maharani Saputri, Oktafia Widya Santoso, & Yanais Yalak. (2023). Mock Up Website “Conato Bakery” Dengan Menerapkan Prinsip Usability. Jurnal Elektronika Dan Teknik Informatika Terapan ( JENTIK ), 1(4), 187–200. https://doi.org/10.59061/jentik.v1i4.523

Similar Articles

1 2 3 4 > >> 

You may also start an advanced similarity search for this article.