Pengembangan Media Pembelajaran Quiz Interaktif Berbantuan Software Articulate Storylane 3 Untuk Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran Instalasi Penerangan Listrik Kelas XI di SMK Negeri 3 Surabaya

Authors

  • Oky Juan Saputra Universitas Negeri Surabaya
  • Subuh Isnur Haryudo Universitas Negeri Surabaya
  • Fendi Achmad Universitas Negeri Surabaya
  • Rina Harimurti Universitas Negeri Surabaya

DOI:

https://doi.org/10.59061/jentik.v1i4.474

Keywords:

Quiz Intercactive, learning media, articulate storylane 3

Abstract

This research was carried out because the learning activities for Class XI Electrical Lighting Installation at SMK Negeri 3 Surabaya were still teacher-centred. For this reason, learning media is needed that can help students play a more active, independent role and can improve student learning outcomes. The method used in this research is 4D type R&D which consists of four stages, namely design, Define, Developed, and Dissaminate. This research aims to produce an interactive quiz learning media assisted by articulated storyline 3 software that is valid, practical and effective. The research design applied was an experimental non-equivalent control group design. The research subjects were 30 students in class XI TITL 1 and TITL 2 each. This research was carried out in the even semester 2022/2023 using an independent curriculum and a Problem Based Learning learning model. Data collection techniques use validation sheets, response questionnaires, and multiple choice tests. The learning media validation results obtained with an average of 89.68% can be categorized as very valid. In the practical aspect, in terms of the student response questionnaire, the average rating was 84%, so it can be divided into very practical. Aspects of effectiveness were tested using the Wilcoxon test and T-test. In the realm of knowledge, attitudes and skills both obtained a significance value (2-tailed) of 0.00 < 0.05, therefore it can be concluded that there was an increase in the knowledge, attitudes and skills values ??of the experimental class compared to the control class. The conclusion is that the interactive quiz learning media assisted by articulated storyline 3 software in the Class XI Electrical Lighting Installation subject that was developed can be verified as suitable for use at SMK Negeri 3 Surabaya.

References

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Dinda, A., Nissa, A., Toyib, M., Sutarni, S., & Akip, E. (2021). Development of learning media using android-based articulate storyline software for teaching algebra in junior high school. Journal of Physics: Conference Series, 1720 (01), 1–7.

Gunawan & Ritonga, A. A. (2019). Media pembelajaran berbasis industri 4.0. Depok: Rajawali Pers.

Nasution, N., Jalinus, N., & Syahril. (2019). Buku Model blended learning. Pekanbaru: Unilak Press.

Pratama, R. A. (2018). Media pembelajaran berbasis articulate stroylane 2 pada materi menggambar grafik fungsi di SMP Patra Dharma 2 Balikpapan. Dimensi, 7(01), 19-35.

Rafmana, H., Chotimah, U., & Alfiandra. (2018). Pengembangan multimedia interaktif berbasis articulate storyline untuk meningkatkan motivasi belajar peserta didik pada mata pelajaran PKN kelas xi di SMA sriwijaya negara palembang. Jurnal Bhinneka Tunggal Ika, 5 (1), 52–65.

Yuberti. (2015). Dinamika teknologi pendidikan. Lampung: Pusat Penelitian dan Penerbitan Lembaga Penelitian dan Pengabdian Kepada Masyarakat IAIN Raden Intan Lampung.

Lampung: Pusat Penelitian dan Penerbitan Lembaga Penelitian dan Pengabdian Kepada Masyarakat IAIN Raden Intan Lampung.

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Published

2023-10-28

How to Cite

Oky Juan Saputra, Subuh Isnur Haryudo, Fendi Achmad, & Rina Harimurti. (2023). Pengembangan Media Pembelajaran Quiz Interaktif Berbantuan Software Articulate Storylane 3 Untuk Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran Instalasi Penerangan Listrik Kelas XI di SMK Negeri 3 Surabaya. Jurnal Elektronika Dan Teknik Informatika Terapan ( JENTIK ), 1(4), 66–90. https://doi.org/10.59061/jentik.v1i4.474

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